Tags Gaming


A real game changer

Virtual reality is the most recent innovation to take the video game world by storm. The immersive technology allows participants to experience gaming in...

Warcrafting a new identity

I’m the type of person that has a character on most major MMORPGs (Massive Multiplayer Online Role Playing Games). I haven’t played more than...

Gaming and pancakes to collide at LANCakes

Pancakes might not be the first food you associate with video games, but on May 5, UFV's E-Sports Valley club (ESV) may change your...

ESports Valley fosters a sense of community in the digital age

Over the last few years, competitive gaming has grown massively. For example, the League of Legends 2015 World Championship was hosted in multiple cities in Europe, and the winners, SK Telecom T1, were awarded a prize of a million dollars. It was estimated that over 30 million people were streaming the final. Clearly e-sports have become a massive entertainment industry in the digital age. So, to learn more about the ever-expanding new sporting realm, I sat down with Panku Sharma and Cam Stephens, president and vice president respectively of eSports Valley (ESV), UFV’s competitive gaming club.

Cascade Arcade: Little Big Planet 2

I never thought the world would need a sequel after the gaming community created and shared well over three million levels for the original, but after a week with LittleBigPlanet 2, I can’t imagine going back. It helps that all of those levels are backwards compatible and freely available in this latest iteration of the famed-PS3 platformer. It isn’t just a shiny coat of paint on old levels that takes this game to a new dimension, though; it’s the new tools, and the brilliant ways to innovate and make something more unique with far less effort. For the non-creative types, that means community levels have a lot more to offer.