OpinionWarcrafting a new identity

Warcrafting a new identity

This article was published on November 29, 2017 and may be out of date. To maintain our historical record, The Cascade does not update or remove outdated articles.
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I’m the type of person that has a character on most major MMORPGs (Massive Multiplayer Online Role Playing Games). I haven’t played more than a day on some of them, but I have sunk endless hours of my life into the massively popular World of Warcraft. Call Warcraft a waste of time and money if you will, but online games provide something special for people who just need to escape reality for an evening. Whenever I feel like life is getting to me, and I just can’t win, what better way to deal with the stress than to pop into an alternate universe where you can accomplish great deeds, and lead epic adventures? In online games, I learn things about myself, and have the opportunity to exercise my imagination. I set some of my most challenging goals in-game, and reaching them provides the confidence boost I often need to get through the week. Overall, all online games have the potential to be a waste of time and money, but then that’s what most hobbies are, aren’t they? What’s the harm if you find enjoyment in it, and it provides a healthy escape from the stress of student and adult life?

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